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Solarpunk Airship: How to Build & Fly Between Islands

The airship is your mobile base in Solarpunk. With it, you can scout new islands, ferry resources, and rescue co-op teammates. This guide covers the full build, the cheapest fuel setup, and the three safest island routes for new pilots.

Solarpunk airship flying
A stock airship on the 2-island route between the starter island and the Verdant Spire.

Materials You Need

Total cost for a stock airship: ~120 wood, 60 fiber, 50 iron, 30 copper, 10 cotton, 2 rubber. You can craft the first airship by hour 6 if you focused on iron and cotton in the first 3 hours.

Build Order (Don't Skip Steps)

  1. Open the workshop and select "Airship β€” Standard".
  2. Place the 4 hull planks on a flat 3Γ—3 platform (foundations count).
  3. Attach the propeller to the back-middle block.
  4. Place the fuel tank on the bottom-middle block (it powers the propeller).
  5. Add the sail cloth to the top β€” this is the visual indicator of direction.
  6. Add the rudder to the rear-bottom block. Test turning left/right before flying far.

Cheapest Fuel Setup

Each flight minute uses 1 fuel unit. The cheapest refuel is a small farm of 4 root veggies + 2 fuel condensers. It produces 60 fuel units per in-game day, which is enough for 2 round trips to the second island.

3 Safe Island Routes

  1. Starter β†’ Verdant Spire. 4 min flight. The most-used route. Stay above cloud line.
  2. Verdant Spire β†’ Old Forge Isle. 8 min flight. Bring 2 spare fuel tanks; weather shifts mid-flight.
  3. Old Forge Isle β†’ Mistfall Crater. 12 min flight. Longest route; only attempt with full fuel.
Solarpunk island view from airship
Aerial view of the 2-island chain β€” the most common starter route.

What NOT to Do

Video: First Airship Flight

Next: Co-op Multiplayer

Once you can fly, you can play co-op. Read the Co-op & Multiplayer guide next.